MeshyAI· @MeshyAI · X·· 7 小时前AI 评分
Meshy N1 原生纹理避免颜色串染
投影纹理(左)与原生纹理(右),同图对比 👀 投影纹理从多个 2D 视图为模型上色。当这些视图不一致时,颜色可能跨部件串色。 Meshy N1 直接在 3D 中生成颜色,因此每个部件都保留自己的颜色。
Projection texturing (Left) vs. Native texturing (Right), in one image 👀
Projection texturing paints a model from several 2D views. Where those views disagree, colors can bleed across parts.
Meshy N1 generates color directly in 3D, so each part keeps its own color.
来源:MeshyAI · x.com